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Chapter Three: Once a Commotion
<center><b>(Sam)</b></center> Isaac thinks nothing of your handshake refusal and continues to mega-watt grin at you. <i>The sky isn't strange enough for ya pal?</i> He points up toward it. But, something instantly comes to his mind. <i>Oh! I get it! You want to see something strange that isn't the run of the mill sky. I got something for ya!</i> He marches back into the tunnel with Miria right behind him. He obviously expects you to follow. You enter a dark abandoned cavern with creaking rails if you decide to follow. <center><b>(Toki)</b></center> Anri carefully gets off and glances at the gun in Mikado's hands with wide eyes. [I]...[/i] Mikado relaxes. Shyly, he gently taps the end of the gun against his palm. <i>It's a toy. We might be in danger so I got this just in case. The temple workers were nice enough make it for me.</i> Mikado offers Anri the gun to allow her to check. Anri refuses with a quick shake of her head and uneasily shifts closer to you. She is gently smiling, but quickly looks to you for some guidance. Mikado frowns at this. He leads you and Anri back into the city without saying much else. After some walking, your group is led to an apartment complex in Ikebukuro. The complex is one of the fancier ones with glass paneling and new age lights. No one is out given the current situation but the warmness of the complex doesn't give any cause to feel alone. The cameras don't let you feel too alone either. <center><b>(Ina and Cait)</b></center> Green winds lash out at the saika zombies sending more of them to the ground. Erika grimaces. <i>There are so many that it looks like half of Ikebukuro has been saikafied. I like horror anime but I never wanted to live one!</i> Kida runs forward and kicked the shins of two remaining saika zombies in the front. The way is now cleared and you along with your group head up the debilitated stairs. <i>Senpai can you stop talking about anime for once. This is serious.</i> Erika retorts. <i>I am taking this situation seriously. It's not my fault that these people remind me of the living dead. Anyway we need to barricade the stairs or they might follow us.</i> By now your group is on the second floor of the site and you can see that some of the saika zombies are already pawing the bottom of the stairs. At the center of the second floor is a makeshift ring of concert blocks and a throne made of various junk at the center. A few spray cans lie about too. The place has junk, which may not be much. <center><b>(Niko)</b></center> <i>Cat ...?</i> The shark masked teens stare at you with befuddlement. They expected a den of monsters, not some kiddo dressed in cat gear to confront them. Aoba as leader of the pack nears you and points at your persona. <i>Are you a freak like the old guy?</i> <center><b>(Pancake Knight</b></center> Ruri trembles as your pull off her mask. Once the mask is off her long black hair flows out below her shoulders. You now see her Scandinavian features including her naturally pale skin. On top of her head is a fancy red ribbon made of the finest quality. <i>Thanks....</i> Ruri awkwardly looks about until she musters up the courage to talk some more. <i>I don't have anywhere to go. I don't want to stay here though. They could come back.</i> <center><b>(Alphinaud)</b></center> Shinra comes out of his celty-induced raving and is surprised to see that you are still around. <i>Wow no one has really stayed when I get to talking about Celty. </i> He plops down next to you and pats you on the back. <i>There there Shizuo can be pretty rude sometimes when he wants to be. I'm sure your friends are plenty strong from what I've seen. Also isn't keeping the resident healer alive an important task too in case all the brave souls need some last-minute aid. You could be doing the most important job right now by keeping me safe.</i>
Chapter Three: Once a Commotion
<center><b>(Ina and Cait)</b></center> More saika &quot;zombies&quot; are blown away by the wind giving some temporary breathing room. But, this won't last long given that many are around to take the place of those pushed back. Kida kicks back a few more dreary - eyed salarymen. <i>We should break through to the other side! These zombies came from the way we entered so we should try to outrun them!</i> <center><b>(Ina)</b></center> <i>Mother Mother MOther MoTher ...</i> Two saika zombies grab you by the arms. A former sweet old granny and a high school student. They pull your arms from both sides causing considerable pain with their almost inhuman strength. <i>Catch!</i> Erika smacks down her weapon on another zombie and then tosses you a crowbar. <i>Clear the way for us, if you can. Okay ~</i> Carbuncle bleeds out whatever fluid is in a creature like it. It doesn't seem to be breathing. It is nearby, but three saika zombies cut it off from you. <center><b>(Toki)</b></center> Mikado quickly returns from his venture as Anri begins to stir on the ground. He now holds a special military-grade gun in his hands and his blank stare is almost challenging. <i>How is Anri?</i> He asks, but he makes no move to check. He holds the gun closer to his chest and becomes standoffish. Anri quietly wakes up. <i>Nrgh where are we?</i> <center><b>(Sam)</b></center> <i>Nope no reincarnation or powers.</i> Miria sadly reports, standing with her body intact. Isaac walks over to Miria and jovially pats her on the head. <i>That's fine! Maybe next time the great spirit of Oda Nobunaga will speak to you.</i> Miria excitedly nods her head at the prospect and Isaac laughs at her exuberance. The two of them enter their own world momentarily. They then remember that you are there and Isaac comes over to you to shake your hand. He tries to give you the ol cowboy grip. <i>Yeah I'm Isaac the great. Thank you for directing Miria here. Now we can all be pals together!</i> <center><b>(Pancake Knight)</b></center> Ruri calms down in your hold. You can hear as her panicked breathing slows to a hush and her trembles soon stop. When she is sufficiently calmed, Ruri quietly says. <i>Thank you ...</i> She then states. <i>You can take off my mask. If you want ...</i> You have earned enough of her trust to see her face. <center><b>(Niko)</b></center> You watch as the woman gouges out her own throat with her exceedingly sharp fingers. The woman's ruby red eyes narrow with a hint of victory before becoming dull jewels as she bleeds out. Her fingers return to normal once she passes into the next world. Aoba and his cronies break-in eventually, but by then the final monster in the warehouse is dead. <center><b>(Alphinaud)</b></center> Shizuo huffs with annoyance. <i>That is a pretty shitty mindset to have.</i> Shizuo stares at his phone and then stands with new energy. <i>I'm heading out. I know the flea is behind today's mess and I'm not gonna let him wreak havoc. You ... stay here and take care of the doc. We need him if any of us get injured.</i> With that said, Shizuo leaves.
Chapter Three: Once a Commotion
<center><b>(Pancake Knight)</b></center> Ruri looks at you after you are done healing her. You can't read her expression though due to her dino mask. <i>I don't want to answer ...</i> Ruri quietly says. She presses her dino mask against you and clings onto your clothing. Her trembling alone is enough to cause you to shake too. <center><b>(Niko)</b></center> Using your special cat boy sneak skills you cross the hellscape undetected and unnoticed. Aoba's shark gang pound on the front of the warehouse while you clamber up the metal side stairs and peer into the space through an open second story window. If you can endure the smoke streaming out that window then you would be able to see a middle aged woman in a yellow outfit currently suffocating in the warehouse. The woman's face is wracked with agony as her needle-like nails frantically scratch against the ground That is when Aoba and his shark gang break down the front doors of the warehouse. The woman prepares for the end by pointing one of her hands toward her throat. If this hand is anything like the other one with needle-like nails then the woman is preparing for her death. But one she will execute herself before anyone can capture her. <center><b>(Alphinaud)</b></center> You take the leftovers and plop yourself in front of the currently on tv. The remote to turn on the tv is right next to you on a cute coffee table. If you have some sort of special connect to carbuncle then you would know the moment when carbuncle hit a steel beam. If you don't then you continue on mercifully unaware of carbuncle's fate. Done with his smoking break, Shizuo sits down next to you and notes. <i>Your friends are taking pretty long to come back. Aren't you worried about them kid?</i>
Chapter Three: Once a Commotion
<center><b>(Toki)</b></center> Mikado helps you carry Ari by lifting her up by the feet. He awkwardly places her legs on his shoulders and guides you toward some decrepit stairs. The stairs creak beneath your feet but they hold. After you make it down each individual flight you are able to see a mob of people on the other side of the industrial wasteland. You pass these mobs though and make it safely out through a sparsely grassed area teeming with insects. The entire time the head maintains its peaceful gaze unaware of the turmoils of the earth. Everything else is child's play once you make it out onto the grass. Mikado carefully leads you toward the edges of the city but before entering he stops by an abandoned shrine. The shrine isn't too impressive having already served its time as a place of veneration and Mikado doesn't seem like he is there to pray. <i>I need to go get something. Do you mind waiting here?</i> Mikado gently lays down Anri's feet without waiting on your response. He assumes you will agree so he climbs up the stone steps of the shrine with a cold determined gaze. Anri stirs a little after her feet are moved down but she does not wake up. Mikado's taser must have been set to a very high setting. <center><b>(Ina)</b></center> The carbuncle leads you through the way you came but yowls upon seeing that the way back is filled with a random mob of people. The mob of people are all faced toward a high school student, women in an entirely black outfit, and a talking cat? A talking cat with magic apparently that can cast a gust of wind to send some of the surrounding people back. Definitely, Cait, an ally of yours. The carbuncle tries to nip at a person in front of you to clear the way. The person picks up the carbuncle by the tail and tosses the poor creature toward the nearest steel beam. The person then looks at you allowing you to see their dazed red eyes. <i>Mother, mother, mother, mother ...</i> The person repeats as they move to pick you up next. The person may look like a normal salaryman, but the carbuncle was tossed hard enough to cause a dent in the steel beam. <center><i>(Cait)</i></center> Your mazan sends the majority of the horde flyring back and into each other. This gives you some breathing room that was not previously there. Yet, you are still surrounded by those dazed red eye individuals that were shielded from your attack. Erika slashes at the stragglers that approach after your strike. She draws blood from some of the saika &quot;zombies&quot; without hesitation. <i>Real life is just like an anime now and it sucksss. I was expecting hot boys that would pamper me with affection~ Not some mother complex zombies that would try to murder me.</i> The saika &quot;zombies&quot; don't react to her statement. They continue to frequently chant &quot;mother&quot; over and over while trying to close in on your group. Kida struggles with laying a blow on any of the saika &quot;zombies&quot;. Especially after seeing some elderly folks and children mixed in the horde. But when one tries to get the jump on you and Erika, he does land a direct kick toward its head sending it spinning. <i>We should try to run for it. I don't want to risk killing anyone!</i> <center><b>(Sam)</b></center> Miria's body reattaches itself to her head with a spider-like motion. It's almost freakish to watch how her hands pull the nerves hanging from her head into the rest of her body. If you are frail in stomach then this may be enough to push you over the edge. Once her head and body are once again one all the blood that left her body returns in the form of red bugs that scamper into her mouth. The curious display takes a few minutes and as the last red bug enters her mouth, Miria smiles. She answers with her usual joy. [I] I can! Isaac I'm a-okay![/i] Miria gives two huge thumbs up. <i>Miria after reincarnating again have you finally taken on the wisdom of some smaurai master or cowboy gunslinger?</i> Isaac comes out of the tunnel to ask.
Chapter Three: Once a Commotion
<center><b>(Alphinaud)</b></center> Shinra listlessly mutters. <i>There are leftovers in the fridge. You can just take some of that.</i> If you actually go to check the fridge, you will find days old chinese food and some very overly romantic rice balls with cute little heats scribbled on them. Shinra basically gave you carte blanche to look around his home while he nopes around. His apartment only has three closed off rooms, but there could be something useful in this &quot;love nest&quot;. Shizuo still continues to smoke outside, but you can see him check his phone with mild interest. The sky becomes a pitch black sea outside yet whatever is on Shizuo's phone must be entertaining enough to keep him occupied.
Chapter Three: Once a Commotion
<center><b>(Sam)</b></center> The pulse provides an excellent geographic overlay of the abandoned tunnel. It illuminates the broken pipes and rusted metal infrastructure within while also indicating that there is a giant metal box within. The pulse also maps out every hidden crevice and deep hole that could possibly harm you. Your night vision isn't as useful. It permits you to see the entrance, but doesn't track any other person inside the tunnel. The blonde woman's decapitated head is a pale specter in your line of sight. As time ticks on, your vision begins to catch little globs of blood that methodically trickle toward the blonde's head. The little globs work against gravity in doing so. The skin at the base of the blonde's head also knits itself back together and a dull dragging can be heard approaching you. <i>Miria I found your hand! Do you want me to bring it to you?</i> Your night vision catches the waving of a detached hand and connected to it is a middle-aged man with bushy brown hair and a jovial grin. <center><b>(Cait)</b></center> Kida nervously smiles. <i>Alright then. Here we gooo!</i> He grabs a discarded pipe and beats it against an upside down steel beam. A sharp noise rings out from where his pipe connects. <i> We know you are here. Come out and fight!</i> Kida's noisy behavior is met with sluggish groans and moans. The slow shuffling of feet is heard as a whole mob of people approach you from all sides. They sneak from behind, walk toward your sides, and come from the front. But they aren't the expected gang of delinquents you came to fight. Instead they are dressed up adults and elders that shamble toward you with dead red eyed gazes. Their eyes stare at nothing. They don't say anything either save for the occasional pained groan. Their clothes are clean as if they all just came from some nice show but their gazes hint at a gruesome end for you. Kida stumbles back toward you and Erika, asking with some fear. <i>What is going on?</i> Erika grimly looks around for something to fight with. <i>Saika's children. There is a legendary sword in Ikebukuro that is capable of possessing whoever it slashes. But its current wielder is actually a very friendly person ...</i> Erika finds a sharp piece of glass and holds it out like a knife. <i>They are immune to pain and fear. Our only chance is to cut a way through them.</i> <center><b>(Toki and Ina)</b></center> Mikado blinks and carefully nods. <i>Uh yeah. I think I know who Izaya wants the head delivered to.</i> Mikado then slightly blushes. <i>Could someone help me carry Anri? She is kind of too heavy for me. Not to insult her or anything like that!</i> Even though Anri is still unconscious, Mikado still takes great pains to apologetically bow to her for his comment. Suddenly you can hear a sharp metallic noise from nearby couples with sluggish moans. Mikado does not like the sound of that and informs you. <i>I know another way out of here that would let us avoid whatever that is.</i> He waits on what you and your companion decide. Meanwhile, the carbuncle tries to beat the ground to get your attention and then scurries off. It obviously wants you to follow it to wherever it is going. <center><b>(Pancake Knight)</b></center> The boys mutter with dissatisfaction and Aoba silences them with a motion of his hand. <i>I don't like this turn of events at all.</i> Aoba angrily says. <i>You can take her for now. There are more monsters to hunt inside the warehouse anyway. Next time though there will be no mercy for those that take away our prey.</i> Aoba and the boys let you leave with Ruri after that is said. They then surround the warehouse again to catch some more monsters leaving you alone with Ruri. Up till now Ruri followed you without any complaint. Now though she asks you something with your strained voice. <i>Will you torture me?</i> <center><i>(Niko)</i></center> You can hear what your companion is asked.
Chapter Three: Once a Commotion
<center><b>(Toki and Ina)</b></center> Sneering, Izaya walks over to where the medical tube is and punts it toward you. <i>It seems that Shizuo isn't the only oaf in these parts. You two need to mentally catch up.</i> He walks over to the edges of the &quot;throne&quot; room and rattles off some instructions. <i>That special item I just handed to you needs to go to a certain underground doctor in Ikebukuro. I'd give you directions to his place, but there isn't any point in doing that since the doctor is often chasing after the headless rider. You will have better luck just following the black smoke in the sky until you see the doctor there. Once you actually manage to get hold of the idiot and deliver this package then I will give you a full dossier on the underground cult in this city.</i> Before leaving Izaya mentions one more thing. <i>By the way that head is a great treasure to Ikebukuro and its citizens won't let you off lightly for having it. Mikado help them learn the ropes. Good luck ~</i> Izaya leaves and Mikado looks even more lost. A great time for an odd carbuncle to appear and try to guide you in a certain direction by nipping at your heels.
Chapter Three: Once a Commotion
<center><b>(Sam)</b></center> The blonde is a little confused by your gesture, but she likes your spirit. She grabs your hand and leads you away from the bright streets and into a dingy mess of alleyways in the city. <i>Away we go! To find Isaac! </i> She pulls you forward through the most rat-infested neighborhoods in Ikebukuro until you arrive in front of an abandoned subway entrance. A sign warns everyone to keep out unless they want to run the risk of being plowed by a train or electrocuted. The blonde haired woman ignores the sign and ventures into the dark entrance. Beckoning at you to follow her into the darkest caverns of the urban jungle. <i>Wow someone put out these cool Halloween props in here. There are so many bones!</i> That doesn't sound too promising. <i>Gack!</i> You suddenly hear a sticky noise from where the blonde woman entered and soon enough you see her decapitated head rolling out of the entrance. The blonde woman's eyes are mercifully closed with a mess of gore leaking out from the end of her dismembered neck. <i>Miria you have to be careful with all the traps in here!</i> Someone shouts from the subway entrance. You can't make out who since the voice emanates from the dark recesses of the entrance. <center><b>(Pancake Knight)</b></center> Aoba glares at you. He is displeased by your actions and yet he still calls his gang to stand back in hopes of regaining your trust. If only for a moment. He tries to explain the nature of the monster girl in hopes of maybe keeping a new ally. [I]That girl was an idol that gave hope to the losers in this city until she turned serial killer one day. She has killed more men then you can count on your fingers. C'mon Ruri why don't you show him the kind of freak you are.[/i] <center><b>(Pancake Knight and Niko)</b></center> The girl doesn't react to Aoba's jabs. The only indication that she is listening is the slight tilt of her fake dinosaur head. <i>Ruri its real bad to lie to so many people like this. I'm sure your new savior would like to know about all those victims that you mauled beyond recognition. Or the fact that you have an odd taste for killing people in those glorified monster costumes.</i> The rest of the shark masks boo and jeer at the girl. Aoba studies his wrist as he finally ends his little aside. <i>Old man you are defending a beast that has no qualms about killing humans.</i> <center><b>(Cait and Alphinaud)</b></center> <i>Agreed.</i> Kida is clearly disappointed at the inability of this group to reach an agreement, but he doesn't let that deter him. Instead, if you choose to follow Kida out of the apartment then you can easily see just how determined this teen can get. Walking through the city should be a depressive journey. Yet, with every person staring at the sky in fear or every home with its doors barred there is only more energy in Kida's steps. He easily leads anyone that follows him toward the construction wasteland outside of the city and then states before going in. <i>This will probably be very dangerous and I get if anyone wants to turn back now. I can handle this myself so don't worry about leaving me behind if you decide to turn tail and run. </i> Erika retorts. <i>Kida you are only a high school student. Everyone knows that it's the older protags that tend to win their great final battles.</i> Meanwhile, If you chose to stay in the apartment then you would be promptly bothered by Shinra's frantic wailing. Shizuo continues to smoke, but moves onto the terrace to not be bothered by Shinra. While Shinra tries to come up with some amazing Celty saving plan as he continues to bemoan his bad fortune. You could be doing plenty of other things that don't involve dealing with two strange adults, but you never know. Maybe the chaos will find you too.
Chapter Three: Once a Commotion
<center><b>(Toki and Ina, continued)</b></center> Izaya presses his hands together in a mock pleading manner. <i>Oh woe is my poor friend. This package is important for his well being, but I couldn't just trust it to any regular old person that came along. A lot of people want it so I needed people like you that can take a punch or two. Help me deliver this precious cargo to my friend and you will get the info you want from me.</i> When Izaya is done speaking, Mikado finally moves over to check Anri's pulse as if suddenly released from Izaya's spell. If you check the back of the make shift throne for Izaya's cargo well you will be felling something all right. Behind the throne is a medical tube filled with gelatin-like liquid and a human head. The human head is beautiful in a scandavian beauty kind of way with closed eyes and a taut mouth. Its pale skin is complemented by regular brown hair. Additionally, the bottom of the neck is a clean circular cut as if someone perfectly sliced off the head from its body. <center><b>(Cait and Alphinaud)</b></center> Kida is annoyed at how his idea is rebuffed, but with does mention with a sigh. <i>Well if Shizuo joins us then we won't need anyone else to take on the gangs. He is strong enough to take out two gangs like its nothing.</i> Kida pointedly glares at Shizuo. Whom then ignores him by pulling out another cigarette from the breastpocket of his uniform. Erika does all the explaining for him. <i>Kidaaa you know Shizuo doesn't like fighting unless its really necessary. You should be more considerate. If we need more back up for the upcoming war then we could just call Dotachin or Walker. Dotachin is probably already at the scene, knowing him.</i> Kida snaps back. <i>Dotachin was recently in the hospital. He can't fight! and Walker ...</i> Kida involuntarily shivers at the suggestion.
Chapter Three: Once a Commotion
<center><b>(Pancake Knight)</b></center> The train dumps you, Aoba, and the rest of the gang off in an abandoned industrial park. Crumbled down buildings loom over you like decaying phantoms of plaster and paint. Rusted constructions tools occasionally block your path forcing you and the rest to go around. Stray cats mewl from dark crevices in the damaged wall. Well you pretty much get the gist. The area is inhospitable to the max and the inky blackness over head makes the place more similar to an apocalyptic wasteland then metropolitan Tokyo. Your trip though this minor hellscape is thankfully short since the place the boys want is right in the center of it. An empty warehouse in the middle of the industrial park. The warehouse is currently on fire with smoke funneling out of it's open windows and doors. The doors are so rusted that they look about ready to snap at the slightest movement. Aoba picks up a rusted pipe from nearby and smashes it against the rusted doors. Unleashing a racket that pierces everyone's ears. <i>Come out you inhuman beasts. We just want to chat with you before we do anything too crazy ~</i> Aoba has his mischievous face on and is obviously ready to go. A few of his lackeys surround the empty warehouse from the sides and prime the c4 in their bags. A crash can be heard from the inside of the warehouse, but none of the shark masks seem to mind. <i>Come out monsters!</i> They chant. Every noise within the building makes them chant louder until they are in a frenzy. Marching about the front of the buildings with their shark masks looking increasingly red under the light of the fire. It's a monster burning. However, one of the occupants of the warehouse, a short expressionless girl with a dinosaur mask on her head, crawls out on her forelimbs and is picked up by Aoba's gang. The girl is pallid from clear signs of smoke inhalation, but the gang members toss her anyway toward Aoba's feet. <i> The first monster to slay.</i> Aoba smirks. <center><b>(Niko)</b></center> You follow your friend and the shark gang without being noticed. They are too excited to notice some weird kid in the subway car. You follow them all the way to the empty warehouse. Then you watch as they work themselves up into a frenzy and capture a barely conscious girl. You are still a distance away from them hidden from view by a rusted gate, but close enough to easily approach. <i>Izaya is this what you wanted?</i> You hear a girl in a cat hoodie whimper from nearby. The girl was a part of the group in front of you until now. It appears that the upcoming bloodbath wasn't to her taste. <center><b>(Sam)</b></center> The carbuncle takes the hint and scampers off to find its next intended target. <i>Awww ...</i> The blonde is sad to see the cute little creature go and then quickly springs back to her erratic happiness. She explains all to you with a huge smile. <i>Okay so our new friends are kind of weird wearing all black and red all the time unless they are pretending to be wizards with their robes. I kind of forgot their group name by now but they said that they wanted to make everyone happy which works for me! They taught all these kids how to sing and said they were gonna reunite the kids with their parents someday and Issac said that this meant they were heroes of the people so I was sooo glad to have met them but now I lost Issac and - </i> The blonde rambles on and on about her new friends plus Issac. She can possibly continue on rambling forever if you let her. <center><b>(Toki and Ina)</b></center> Izaya grins and motions over to the back of the makeshift throne. <i>Recently, I lost my favorite courier to some unforseen circumstances. This was a terrible tragedy since that left me unable to send a package of great importance to a dear old friend of mine. Oh my poor friend unable to get this super special package that I prepared for him ~ </i>

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Chapter Three: Once a Commotion
<center><b>(Toki)</b></center> You are casually pulled through the semi-existent door then dumped in the center of a bustling commercial and entertainment district. The door dwindles away as quickly as it came, revealing several department stores, restuarants, and entertainment spots that are housed within tall, multi-tiered buildings. According to many of the massive signs alongside the buildings, the busy scramble intersection in front of you pedestrians is the only thing keeping you from the latest in pop culture and dining. But, among all these buildings one dominates the skyline with &quot;Sunshine City&quot; emblazoned on its front. You have arrived at a true metropolis that claims both directions with more buildings, more people, and more cafes then you can possibly count. If you look behind you will see, Ikebukuro Station, the normal entrance to this urban beast. Empty-handed passengers stream out of the station while package laden passengers stream into the station. Behind the station is even more city with faint hints of green that can be picked up from where you are. You may have wanted to choose where to go first, but before you are given a choice you are dragged into the chaos that reigns in Ikebukuro. <i>Ceeeeeelllltyyyyy!</i> A tall young man wearing a bartender suit and blue sunglasses yells this as he breaks through the wall of one of the buildings across the street. The man furiously huffs while carrying a vending machine with only one hand and stopping an incoming car with his other free hand. He makes no additional moves to hurt anyone, but the once peaceful pedestrians around him instantly run for cover or pull out their phones to record the scene. It is not obvious at first what the man is chasing, but as he looks around you spy a few black tendrils comprised of a shadow-like substance crawling toward him. As the tendrils grab around the man's ankles the body of a woman forms on top of another car. The body manifests from the same material the tendrils are comprised of and the body is equipped with black medieval armor. Most unusual though is the body's lack of a head above its neck. Instead of a head there is only shadow-like substance dripping from the body's open neck. The body should by all counts be dead, but instead it readies itself from attack by forming a scythe between both its hands. Before the man and the body can fight in the scramble intersection one final challenger arrives in a speeding car. This new mystery person drives the car into the one that the man stopped and quickly jumps out as his own car lights on fire. You can see the third challenger is a young boy seemingly ten years old in a casual brown suit. By all accounts, the boy looks like any normal child, but if you pay close attention you would see that the boy is uninjured after crashing the car. With the man, the living body, and the boy together in the same space all time in the scramble intersection seems to have gone still. The three size each other up as the intersection empties of any normal life save only for the thrill seekers that want some quick fame.
Intermission Two
<center><b>(Everyone minus Toki)</b></center> You are back in the velvet hotel room with your friends and Walton. Time to recuperate, train, sleep, buy up bitcoin, or make conspiracy theories. The amenities you have already been used to are readily available with a helpful addition. A spa! Now you too can look as chill and relaxed as the enemies that have pummeled you. The spa is located at the very end of the room wing. It is European style with open pools of various temperatures from burning to nordic ice bath. Past the immediate pools is a grandiose lake with seats near the water and brilliant sunshine overhead. If you aren't a pool person then there are resources available for facials, acupuncture, and messages. Throw your cares away!
Chapter Two: A White Century
You are abruptly dropped with your companions at the center of a large gathering of people. Gone is the pretty spacious elevator from which you entered, now replaced with a high profile antechamber decorated in the finest of luxuries. From where you have fallen you can see ostentatious couches, marble animal statues, and paintings dating back to a classical era. The calm melody of a fine German piece of music waft in accompanied with a wiff of orchid and rose. The soft peals of water from a fountain within the room sometimes overpowers the music, but both sounds never become too overpowering. Laughter and light bits of conversation are also sprinkled about from the mouths of people wearing vibrant, decorative masks. Upon your arrival some of the people had filtered around you and your companions in a circle and are now discussing this random occurrence in harsh whispers. Their masks occasionally leaping up with their facial movements and their fancy, frivolous style of dress putting what you are wearing to shame. These people don't even bother to help you get up as they chat on and on around you. At the furthest end of the antechamber is a regular sized door decorated with perfect white orchids. It would have been easy to reach on a different day, but the circle of people and the rest walking about could easily slow you down.
Intermission One
<center><b>(Toki, Alphinaud, Cait, Pancake Knight, Niko)</b></center> You fall out of the elevator you originally entered and land on a heap of your own comrades. A pomegranate rolls away from the pile and lies within arms reach. If you were to look around you would see the faces of the people you previously left behind. In front of you stands Walton with an unreadable expression on his face. Around you is the lobby from which you started your journey. The only object left from the trip is the lone pomegranate on the floor. <center><b>(Everyone Else)</b></center> You are able to see your formerly gone companions drop out from the elevator. They seem intact and what they started with is there, but one companion is missing. The screens that let you observe the journey shut off for now.
Chapter One: The Philosopher King
<b>(Pancake Knight, Cait, Sam, and Toki have arrived)</b> You materialize along with three others in the middle of a crowded marketplace. There are no traces of the elevator left and the surrounding mobs remain blissfully unaware of your sudden appearance. The general pushing of the crowd indicates that you are tangible, but no one raises a fuss. If you were to look around you would see plenty of happy people with impossible shades of hair going about their day. Each person strolling from one wooden stall to the next and checking out the available wares. There is also an apparent trend among the people of wearing simple or elaborate robes paired with sandals. Some of the robes are equipped with various symbols or items of jewelry making you and the others stand out like sore thumbs. Overhead the sun casts an oppressive heat on the place making the sea of white tarps above the stalls almost glow. While the brown adobe buildings behind the stalls look paled in the morning light. The sun has the most effect on a tall, glass tower in the distance which is almost painful to gaze directly at. Not that anyone does so already preoccupied in the mundane rituals of the day. At the end of the marketplace are a flight of stairs heading up from between the buildings. However, the stairs are occupied by a swath of men decorated in scaled armor with rapiers at their sides and a tall humanoid dragon-like man.
Restoration
You are stumbling ... Dropping ... Falling from high above. With no clear recollection of where you had been or where you will be going. You feel lightheaded as if freed from all restraint. Though what feelings this sensation could cause is best left up to the one experiencing it. Meanwhile, around you are cascades of words, letters, and random phrases tumbling to the unknown. You follow the same path but at a slower less rushed pace. Plummeting calmly enough to make out meaningful words or details that should jog your mind a little. Pray tell what could you be seeing in the maelstrom of words? <b>(All your actions and choices will be etched in stone)</b>
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